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Re:iPhone vs Android app sales: numbers from an indie developer by dpcan on Monday August 29, 2011 @04:28PM (#2938781)
I'm just saying that you may have made a monster mistake by posting your numbers.

One of our games was making very similar numbers for about 4 months, then a competitor, a talented college kid, decided he would make a game really similar to ours and put it out there for free. Not even with ads.

Over the next 4 months, we saw sales drop to about 1/5 of what we were making in our good months. He has out-ranked us and doesn't seem to have any interest in making much money tho he as since put in an ad that shows up upon a game-over.

I'm worried that you just put a nail in your own coffin, and are about a month or 2 from realizing it... on Android at least.

I wish you good luck. You need to step up your game now and make sure you are on the very cutting edge. If there's even 1 feature that your users want that you haven't done yet, that's the one feature that gets the competition an edge-in on your app.

Re:iPhone vs Android app sales: numbers from an indie developer by bignoggins on Tuesday August 30, 2011 @12:07PM (#2942019)
i'm not too worried. if it happens it happens. This isn't even my best performing app by a long shot. Besides, it already has a ton of visibility in the app store so competitors would naturally arise whether I posted any numbers or not.

From my experience most successful entrepreneurs don't worry about competitors that much. They just focus on building the absolute best product they can.