News for hackers. Stuff that matters.
Re:Multiplayer in Godot 4.0: Scene Replication (Part 1) by matrixcubed on Sunday November 28, 2021 @11:44AM (#29370349)
Yes. GDscript is fully integrated into the IDE, and once you learn “the Godot way” of scene management, development becomes fluid. Conversely, breaking out into another language to interface with Godot (my own personal experience stems from C# + Godot) while technically feasible, does not hold the same developer experience, and feels kludgy in comparison.

There are no comments on this comment yet.