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Re:So you want to be a video game programmer? - The Specs by agavin on Sunday August 28, 2011 @04:03PM (#2934781)
All the studios that consistently turn out brilliant games: Naughty Dog, Valve, Epic, Blizzard and many many others are really well run. Working there might often be brutal because of how hard the job is and pressure, but they know the process of making great games and the quality of employees is very very high.

It's less so at the big corporate studios where marketing and big company policy has heavily infiltrated the system.

Re:So you want to be a video game programmer? - The Specs by _delirium on Sunday August 28, 2011 @04:48PM (#2934924)
It could be the personalities of the people I make contacts with (I'm a researcher who works with research-interested game-industry people), but the burnout rate seems really high, even at the well-run places. More than half the people I've met in the last 5 years have quit their jobs within that timeframe! And a lot cited the working conditions: more or less that the pressure-cooker environment was cool in their 20s, but not a long-term career path. Some have gone the indie route, some to consulting, some back to grad school, others just left the game industry entirely for a job somewhere like Lockheed.
Re:So you want to be a video game programmer? - The Specs by stonemetal on Sunday August 28, 2011 @07:53PM (#2935332)
Is that true though? Rockstar has a reputation for turning out great games and being one of the worst places to work.