Re:QOI: Lossless Image Compression in O(n) Time
by BlueTemplar on Thursday November 25, 2021 @03:37AM
(#29339423)
Of course a closer equivalent here would be a source file only supporting (zero-padded) ASCII... so quite limiting in terms of real world needs !
Just like e.g. some compilers don’t support a lot of source file encodings but their non-support consists of clearly stating that a source file is UTF-8.
Note that this requirement is only for an image exchange format. A raw-er image format used internally in e.g a game doesn’t need it as badly.
But in an exchange format every user needs to know whether the image data is sRGB or Adobe. Because the reader didn’t encode the data.