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Re:Overengineering can kill a product by kwertyoowiyop on Wednesday November 24, 2021 @08:48AM (#29329902)
It’s a real problem, if you’ve hired ‘architects’ whose skill and passion is creating new systems, rather than connecting and modifying existing tech. Video games went through this shift about 20 years ago, and it was painful. Many architects ended up moving to the game engine companies, or to other tech areas than games.

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