News for hackers. Stuff that matters.
Re:iPhone vs Android app sales: numbers from an indie developer by sounalath on Friday August 26, 2011 @06:16PM (#2930170)
just curious, what is the magic formula for high iOS downloads whether paid or free? good graphics? games? how do you go from zero downloads to many with new apps?
Re:iPhone vs Android app sales: numbers from an indie developer by bignoggins on Friday August 26, 2011 @06:28PM (#2930197)
My strategy was to target a well-defined niche and dominate it rather than trying to compete in a saturated category (like games or entertainment). I think overall polish is extremely important. You can't just release an MVP and iterate like you can on the web. You really have to hit a homerun from the get go or you have no chance of survival.
Re:iPhone vs Android app sales: numbers from an indie developer by cageface on Friday August 26, 2011 @07:05PM (#2930287)
This is good advice. It's important to make a big initial splash. It's a mistake to put out something half-baked with the idea of polishing it later, unlike the web.