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Re:Genshin Impact made more money in its first year than any... by htns on Thursday November 04, 2021 @02:37PM (#29110930)
The model of the game seems to be to have steep prices, but then give something like $100 of premium currency monthly in exchange for playing the game. This will generate engagement even if the content is mediocre. How many players would do dailies for fun if they did not come with what's effectively a $1 coupon?

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