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Re:Idea: mouseFreeze, A solution for Browser FPS Games by vjeux on Sunday August 21, 2011 @03:07AM (#2908700)
Javascript can hold full precision integers up to 2^53. Let's say you can mouve by 1024 pixels per seconds. It would take 2^53 / (3600 * 24 * 365.25) ~= 280 000 years to get beyond the limit.

I think we are pretty safe on that part, even for veery long running app.

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