Re:Introducing the layer based SVG engine
by btbuildem on Monday November 01, 2021 @02:36PM
(#29070941)
The lack of z-index in SVG is such a drag. I'm working on a (relatively simple) project - think Figma in terms of interactions - and the hackery is inevitable and immediate when trying to deal with this. A hybrid approach of multiple SVG objects in a HTML tree seems to be working so far, but it's far from pretty.
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Re:Introducing the layer based SVG engine
by nzimmermann86 on Monday November 01, 2021 @04:08PM
(#29072338)
It was in earlier SVG2 drafts, but was dropped due to the lack of implementation, see here: https://www.w3.org/TR/2015/WD-SVG2-20150915/render.html#ZInd...