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Re:For a legally blind player, Far Cry 6’s accessibility opt... by larrik on Friday October 29, 2021 @12:01PM (#29040085)
I assumed it was less about budget and more about the directors and artists refusing to concede control over how their game looks and works.

Kind of like how the Magic Mouse charging port placement is designed to prevent people from using it while charging, since that's "ugly"...

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