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Re:Rendering on the Apple M1 Max Chip by dijit on Wednesday October 27, 2021 @12:16PM (#29015318)
That's not true if you're actually using the ram though.

I remember memory bandwidth being the bottleneck when running large(ish) datasets for game worlds. It was so much that we put a lot of pressure on google cloud because we worried they wouldn't be able to compete with bare metal (since it's not usually measured, reported and can be non-guaranteed when you have neighbours).

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