Re:Fast-Paced Multiplayer (Part I): Client-Server Game Archi...
by wibagusto on Tuesday October 26, 2021 @09:28PM
(#29008604)
Do you really mean that?
Re:Fast-Paced Multiplayer (Part I): Client-Server Game Archi...
by Tainnor on Wednesday October 27, 2021 @03:49AM
(#29010598)
Yes of course.
This is the standard way online banking has been operating in, I believe, much of Europe since practically forever (although it used to be physical lists before smartphones were popular).
- Generate a transaction number and associate that number with the respective transaction details
- Send this number to the customer's mobile phone with all those details, or other configured device
- the transfer is only authorised if the customer has entered the transaction number
That way, the customer is very likely to have verified the details of the transfer.