Apple's bread and butter is iOS gaming (where it takes in more game profit than Sony, Microsoft, Nintendo and Activision combined) rather than Windows PC game ports to macOS.
Any source on this "game profit" metric ? It seems plausible, but I was looking for the details of this calculation/estimation. For example, what percentage of App Store revenue is game related ?
> Windows PC game ports to macOS.
I specifically said AAA games, not Windows PC games.
Spoken like someone who has never seen how poorly Microsoft's x86 to ARM emulation works.
https://www.youtube.com/watch?v=OhESSZIXvCA
They had difficulty getting programs to work at all, much less have acceptable performance under emulation.
Sometimes I wonder why they are still a software company. I really like their keyboards and mice. Their software, not so much.
That said, it's been a year since the M1 release, and Apple could have paid a few hundreds/millions for a few AAA game ports. They didn't, and that says how much they care about gaming on these devices.