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Re:OpenMW: Open-source reimplementation of TES3 Morrowind by phraseologist on Tuesday October 19, 2021 @10:04AM (#28918182)
I only rejected his out-of-the-blue implementation of something that already had very different plans around it. There is room for whoever doesn't disregard what the readme says:

"For code contributions, it's best to start out with modestly sized fixes and features and work your way up. There are so many different possible implementations of more major features – many of which would cause undesirable code or vision conflicts with OpenMW – that those should be talked over in advance with the existing developers before effort is spent on them."

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