Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by phraseologist on Tuesday October 19, 2021 @09:44AM
(#28918005)
You never came to the TES3MP server at all. You came to an unofficial server for Lua scripters and decided to tell everyone you were changing the C++ code to add combat events as you wanted even though the combat system was being redesigned at the time to use different packets. You had never spoken with a TES3MP developer before and ignored the readme's contribution guidelines, which simply asked you to start with one of many smaller possible issues instead.
If your idea of a "tolerant and positive mindset" is to immediately try to get scripters to follow a derailment of the plans of a project you have never contributed to and then keep complaining much later that you were told not to do this, it's safe to say the project is better off not having to deal with that.
Edit: To actually respond to what you are saying: I came into your server and asked if someone had already picked up an issue. When it was clear this was not the case, I said I would give it a shot. Because you were the way you were to me, I never felt like I should contribute my patches upstream (which I did end up writing). That is a shame and a loss and all you had to do to avoid it was approach me with a positive and tolerant mindset, like I tried to do with you.