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Re:OpenMW: Open-source reimplementation of TES3 Morrowind by Causality1 on Monday October 18, 2021 @06:30AM (#28903994)
Which is great because both those games are hobbled on modern platforms. For example, if you want to play Oblivion with analog sticks you'd have an easier time emulating the 360 version than adding them to the PC version.
Re:OpenMW: Open-source reimplementation of TES3 Morrowind by revolvingocelot on Monday October 18, 2021 @12:45PM (#28907586)
This! I'm all the more frustrated by the claim (seemingly validated by the grandparent about Oblivion/Fallout compatibility) that Bethesda just kinda gives the old engine a new coat of paint then merrily releases a new generation of videogame. You'd think that there'd be fan-spearheaded attempts to tear out and replace some of the wonkier components. And, after reading about all of this, I guess there are.