Re:Interview with GDKChan, Creator of Ryujinx, the Nintendo ...
by dfxm12 on Monday October 18, 2021 @11:32AM
(#28906508)
I don't know in this specific case, but for other games/emulators you can either use a hacked version of the game that doesn't require a security check, or, if you can reverse engineer what the authentication server does, point the game to some other server (i.e. https://en.wikipedia.org/wiki/Bnetd#CD_key_non-interoperabil...) that acts that the authentication server.
Always wondered about that. I have no doubt all current systems do this sort of thing. How does the emulator handle it?