Re:How to Calculate the Trappiest Openings in Chess Using Stats
by captn3m0 on Sunday October 17, 2021 @05:21AM
(#28895080)
maiachess.com is "A human-like neural network chess engine" which is trained at 9 skill levels (1100-1900).
>We tested each Maia on 9 sets of 500,000 positions that arose in real human games, one for each rating level between 1100 and 1900. Every Maia made a prediction for every position, and we measured its resulting move-matching accuracy on each set.
>Each Maia captures human style at its targeted skill level. Lower Maias best predict moves played by lower-rated players, whereas higher Maias predict moves made by higher-rated players.
>We tested each Maia on 9 sets of 500,000 positions that arose in real human games, one for each rating level between 1100 and 1900. Every Maia made a prediction for every position, and we measured its resulting move-matching accuracy on each set.
>Each Maia captures human style at its targeted skill level. Lower Maias best predict moves played by lower-rated players, whereas higher Maias predict moves made by higher-rated players.
Previously on HN: https://news.ycombinator.com/item?id=25810034