Re:Steam bans all blockchain and NFT games on its platform
by miracle2k on Saturday October 16, 2021 @11:58AM
(#28888758)
Yes, it's a ploy, to create a mechanism to sell digital conceptual and otherwise intangible art that cannot be owned in a physical way.
A ploy that all actors willingly are signing on to - artists, galleries, and collectors. No one is misunderstanding what is going on. People are selling the certificate on the artificial assumption that it represents the art somehow, but you are buying the piece of paper.
W
Re:Steam bans all blockchain and NFT games on its platform
by lottin on Sunday October 17, 2021 @12:51AM
(#28894048)
It's a ploy to trick unsophisticated investors into believing something infinitely abundant is actually scarce, through false advertising, deception and lies. The NFT industry must be called out for what it isβa rent-extracting industry that preys on the intellectually-challenged. Everybody would be better off if it went away.
A certificate of authenticity does make absolute sense in the case of physical art (provided that it actually certifies the authenticity of the work, of course), because physical copies are all slightly different. Therefore people may want to tell those that are original, i.e. made by the artist or under their supervision, apart from those that are not. By contrast, there is no such thing as an original copy of some digital information, because a piece of digital information isn't put together by any individual that could claim to be the author of the copy. Even if they could (which they definitely cannot), all copies are identical and impossible to tell apart one from another. Then, what would a certificate of authenticity be certifying exactly? Nothing. It's just a ploy.