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Re:Steam bans all blockchain and NFT games on its platform by lapetitejort on Friday October 15, 2021 @03:38PM (#28882151)
> Isn't there a lot of money lost in between all those steps?

Very low, perhaps. Each bot cost $5 in order to trade. That's an upfront cost, and can be reduced if they buy their asset flip. A certain number of Steam keys can be generated free by the developer. Asset flip games might be near free, depending on the assets. Developer accounts cost money, but again that's upfront. Bots can farm in VMs. There's money "lost" on Steam and gray market trades, but that money never really existed. Yes, it takes lots of time, but it's automated and scales decently.

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