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Re:Steam bans all blockchain and NFT games on its platform by meheleventyone on Friday October 15, 2021 @02:50PM (#28881525)
There’s nothing stopping you selling downloadable games on your own web store either. The hard part is actually reaching an audience and then monetisation (and chargebacks). The ‘Steam effect’ is very diluted these days but a hell of a lot stronger than going without which is why everyone is still there.

And I’m extremely pro-web games!

Re:Steam bans all blockchain and NFT games on its platform by chrisco255 on Friday October 15, 2021 @03:54PM (#28882356)
Nope and it's even easier now that Web3 standards like ERC721s and Ethereum exist. It's a few lines of code to make it so that users can sign and pay with crypto, so you don't have to go through third party gatekeepers.
Re:Steam bans all blockchain and NFT games on its platform by meheleventyone on Friday October 15, 2021 @03:56PM (#28882378)
That just adds a further complication that you need to find people that want to spend ETH on a game download rather than a speculative asset to hold or flip.