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Re:SpaceCadetPinball – Decompilation of 3D Pinball for Windows by TedDoesntTalk on Wednesday October 13, 2021 @11:10PM (#28860119)
What is the hidden test cheat? Your link brings me to the top of page
Re:SpaceCadetPinball – Decompilation of 3D Pinball for Windows by selcuka on Wednesday October 13, 2021 @11:28PM (#28860223)

    // Original allowed to enter cheats only before the first launch.
    std::memmove(&cheatBuffer[0], &cheatBuffer[1], 10);
    cheatBuffer[10] = key;

    if (strcmp(bufferEnd - 11, "hidden test") == 0)
    {
        pb::cheat_mode ^= true;
    }
Re:SpaceCadetPinball – Decompilation of 3D Pinball for Windows by Gigachad on Thursday October 14, 2021 @03:32AM (#28861492)
Typing "hidden test" and hitting enter would cause the ball to be stuck to the mouse pointer rather than playing normally. I assume this was used to test the game features but it was left in the final build.
Re:SpaceCadetPinball – Decompilation of 3D Pinball for Windows by kgliner on Thursday October 14, 2021 @10:35PM (#28873478)
That's correct. Mike needed it to test the physics, and I needed it to tune and balance the gameplay.
Re:SpaceCadetPinball – Decompilation of 3D Pinball for Windows by Gigachad on Friday October 15, 2021 @12:54AM (#28874444)
Hah, thanks so much for replying! I just wanted to say that leaving this in the final build was awesome. Knowing this cheat in school made you basically a wizard.