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Re:Show HN: WASM-4 is a virtual game console with a WebAssem... by aduros on Monday October 11, 2021 @03:59PM (#28832361)
Physical gamepads are supported by memory mapping, the game itself doesn't know if the player is using a keyboard, touchscreen, or real gamepad.

I think if multiplayer will ever be supported, it should be abstracted in the same way. We might create a runtime for libretro, which could enable adhoc netplay "for free".

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