It absolutely is an issue in practice. If system A handles dupes by accepting the first and ignoring the rest, and system B implements last-key-wins, then that's a potential source of bugs. The system might not fully parse to a map.
It may, for example, do string-level modification of json strings. Is that disgusting and wrong? Yes. Have I seen it in prod? Also yes.
But the system shouldn't be automatically be parsing a "json map" to a map at first place:
{"foo":"bar","foo":"baz","foo":"qix","fiz":"buzz"}
Shouldn't be deserialized into a map. but a Array<Map<string,string>> like structure.A SAX style parser for JSON can help do that.
Thus the issue is the choice of parser indeed. Not JSON.
But that's the thing: you might actually expect/want a Map<string,string>, but a malicious/broken system might emit something that cannot be deserialized into a Map<string,string>. It's then the JSON parser's/deserializer's job to figure out what to do, as the standards say to do whatever. That in turn causes different parsers/deserializers to behave differently (whatever the implementer thought makes sense), which is a source of interoperability bugs.
Yes, but that's not the semantics of a bare JSON object; if you want the ability to commubicate that you intend that, then you use a schema language like JSON schema, which lets you say that the JSON map in this element doesn't allow duplicate keys and requires the values to be strings, at which point tools that read the schema language no it is safe to deserialize as Map<string, string>.
I disagree, people are mixing up parsing and deserializing. The JSON spec isn't at fault here. The JSON spec is only concerned with defining the parsing, not the deserialization, because obviously, a JSON array isn't a PHP array or a Ruby array, a JSON map isn't a PHP object or a Go map at first place.
The problem isn't with JSON but how some JSON deserializers work. Again, a deserializer isn't a parser.
That makes no observable difference to the end-user of JSON wishing to use it as an interchange format. The standard might as well be perfect, but if nearly all of its implementations (yes, extending that into deserialization, not just parsing - because that's how most people use JSON!) are problematic, then the standard is effectively also problematic. This is why I also always include Python's broken implementation in my JSON rant - it's not indicative of the standard(s) being bad, but the ecosystem being bad.
Yes it does makes a difference to the end user. Otherwise why single out JSON? XML or YAML would suffer from the exact same issue.
Deserializers are an anti-pattern if they don't follow a strict schema. The problem again isn't the JSON spec, it's some deserializers making assumptions about JSON types.
In practice data have specs and schemas so JSON/XML/... payloads should also have schemas.
It really isn't. At most, it's a problem caused by picking a broken implementation that doesn't meet your needs, but that's a self-inflicted problem, not a JSON problem.
This seems a bit unreasonable? People face the same issue where different pieces of software treat duplicate HTTP headers differently, and usually they haven't written each piece of software they use to parse HTTP headers
Which "nobody" does, so it is a problem in practice.
who's nobody? if developers care about performances, they obviously do. What if the json file is 500MB of logs? Furthermore, all these JSON deserialization lib tricks might work in some languages that are dynamic or support runtime reflection, it doesn't for other languages where using a proper evented parser is mandatory.
I've never heard of this. A google search isn't particularly illuminating. What is an "evented parser"?
Also knowns as a “streaming parser”, its a parser that takes in a data stream and produces a stream of events which client code can handle; it allows more flexible handling than deserializers, including ability to handle arbitrarily large input. SAX is a streaming/evented parser API for XML, and there are similar ones for other formats.
- Normal parser https://www.javadoc.io/static/com.google.code.gson/gson/2.8....
- Streaming parser https://www.javadoc.io/doc/com.google.code.gson/gson/latest/...
> 3. Do you pass around user-provided JSON data accross your system? How many JSON nesting levels does your implementation allow? What happens if it's exceeded? What happens if different parts of your processing system have different limits? What about other unspecified limits like serialized size, string length?
XML has the same issue, that's why SAX exists, it works the same way with JSON.
> 2. JSON allows for duplicate/repeated keys, and allows for the parser to basically do anything when that happens. Do you know how the parser implementation you use handles this? Are you sure there's no differences between that implementation and other implementations used in your system (eg. between execution and validation)? What about other undefined behaviour, like permitted number ranges?
A parser should... parse and not interpret data or it isn't a parser. it's a deserializer. Well how many languages allow duplicate keys for maps anyway? this isn't an issue in practice.
Basically, the answer to all your problems is to use an evented parser instead of a deserializer.