Re:John Carmack: Script Interpreters Considered Harmful
by derefr on Saturday August 13, 2011 @06:31PM
(#2882153)
A lot of other companies' games integrate scripting engines to ease level/mod design, because they don't want to ship a compiler toolchain along with the game. Carmack's games, on the other hand, are just eventually open-sourced, and modded "natively."
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