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Re:Run old games in DOSBox in the browser by csl on Friday August 12, 2011 @07:39AM (#2876881)
So, Native Client allows you to run out-of-process, sandboxed, _native_ code in Chrome.

Does that mean that the server needs to serve precompiled executables to visitors with different operating systems?

Re:Run old games in DOSBox in the browser by onedognight on Friday August 12, 2011 @08:08AM (#2876929)
The code is OS independent, but processor dependent (Currently i386 and arm).
Re:Run old games in DOSBox in the browser by MatthewPhillips on Friday August 12, 2011 @08:21AM (#2876963)
No, Chrome is your "OS" in this case. You do have to account for processors though. Right now there is x86-32, x86-64, and ARM.

Go to any of the games and after you've started, right click and save-as to get the nmf file. It's a manifest which has separate nexes for each processor (these are just x86-32 and x86-64).