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Re:RBoy: A Gameboy Emulator in Rust by paoda on Friday September 24, 2021 @11:10AM (#28643501)
I can't say much about the use of macros, however there are some SM83-specific patterns you can take advantage of if you decode instructions using octals like what I do in my own gameboy emulator here [1]

[1] https://git.musuka.dev/paoda/gb/src/branch/main/src/instruct...

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