And yeah the UX is not quite there yet. It gets better depending on the project. Crypto.com for example has a partnership with Visa and lets you have a prepaid card tied to your portfolio. But their app is centralized and there's a lot of shiny terms and if you don't have a friend or good resources to learn, most people give up quickly. Just like how kids need to be taught financial literacy, it's not like we learned how to use credit cards out of the blue.
And since crypto is volatile, it has the same "oh I don't touch stock market stuff because I always lose money" and people think crypto overall is a scam not worth the hassle.
Consider what happens when you lose your bank or credit card. Do you lose your money? What happens if someone spends using a stolen card?
With wallets, you lose the key, you lose the money. That is really bad UX. You can create a recovery method, splitting the key up among people you "trust" but then actually recovering it is far more difficult than calling your bank and waiting for some mail. What happens if enough of those trusted people become unreachable?
There are of course custodial wallets, but then you end up with a centralized system where you can be blocked from using your wallet.
So that whole "be your own bank" concept is a constraint to good UX?
Do you think it's possible for that paradigm to change? Where it's just as easy to work with crypto?
Is it a matter of not enough UX expertise or is it a tech issue?