Why would I be more likely to mutate state in sending a message to an object than I would be applying a procedure to a struct? (or a function to a record, depending on your terminology)
Immutable objects are a very old and mainstream idea, I believe they're even talked about in Effective C++.
Having said that, I actually don't know the history of the dot operator in any depth (https://cs.stackexchange.com/questions/89031/what-is-the-ori... suggests it arose in Simula).
I think most people don't think about objects in terms of sending a message to them, but in terms of calling a method on them. OOP in JS, currently, revolves a lot around mutable objects. JS itself revolves a lot around mutability. Some people are trying to change that, at least by getting proper support for the alternative. The pipeline operator is part of that.