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Re:Ship / Show / Ask: A modern branching strategy by withinboredom on Monday September 13, 2021 @09:02AM (#28510960)
I thought you were going to say “now this string has to get retranslated and until then everyone will have a crappy experience” lol

Changing strings are about the most harmful thing to the bottom line where I work. :)

However, in your case, that should probably be automated so people can’t do that just like we helpfully provide similar already translated strings when you add new strings or change them. People shouldn’t be able to break production, review or no.

Re:Ship / Show / Ask: A modern branching strategy by JediWing on Monday September 13, 2021 @11:18AM (#28512579)
Haha, absolutely, it's a terrible example with terrible design that I pulled out of thin air, but it was just to illustrate the point of how even seemingly innocuous changes can have major consequences.
Re:Ship / Show / Ask: A modern branching strategy by MAGZine on Monday September 13, 2021 @11:48AM (#28512990)
And the original author's point is that you can't possibly happen to foresee all of the consequences, and so the best thing to do is to just ship the change and deal with what breaks.

That's the whole point of continuous integration, and that's what the author is trying to push. That you actually move faster by letting people push and fix bugs versus push a change, wait some time for a code review (somewhere 1min...1day), go back and forth on some style things, maybe a the reviewer managed to win the game of "spot the bug," and then ship, and then fix any delinquent bugs.

Like, unless if that middle reviewer is doing something that really can't be done elsewhere, it just serves to slow things down.