Re:Unity patents ECS
by not2b on Tuesday September 07, 2021 @07:35PM
(#28451145)
Unfortunately your second sentence is not correct; patents do this overclaiming game all the time.
(not a lawyer, co-inventor on three patents so I've been through this, unfortunately as I didn't want to participate in that system, consult a lawyer before doing anything rash).
The claim matters, not their detailed description. The most harmful patents work that way: describe in detail a specific implementation, but write the claims to cover every alternative implementation you can think of.
(not a lawyer, co-inventor on three patents so I've been through this, unfortunately as I didn't want to participate in that system, consult a lawyer before doing anything rash).
The claim matters, not their detailed description. The most harmful patents work that way: describe in detail a specific implementation, but write the claims to cover every alternative implementation you can think of.