> A "tech company" is one where your tech is so good that either you can offer differentiated consumer experiences that nobody else can offer(…) or people pay you to handle the tech things for them
It’s a decent definition. It has some implications though
Almost no companies really differentiate via tech that nobody else can offer
Almost no game or app companies meet that bar. Most game companies have tech that another company can reproduce for example. Almost all apps use fairly commonplace tech.
Re:Netflix is not a tech company (2019)
by kenhwang on Tuesday September 07, 2021 @05:13PM
(#28450028)
Within gaming, there's Unity, Unreal, Crytek, and the like which I would classify as tech, but otherwise, most gaming companies are far more creative-focused much like film.
Re:Netflix is not a tech company (2019)
by nostrademons on Tuesday September 07, 2021 @05:27PM
(#28450164)
Depends on the company. Roblox, Epic, and Wube (Factorio) I'd also classify as tech. Most of the other ones are either driven by gameplay or art, though.
There's a pattern there: Unity, Roblox, Unreal, Crytek, and Epic all build platforms and game engines used by other game developers, so again, you are what you do well enough to sell to people who don't want to deal with it.
So it is with tech. On some level all companies are tech companies in that you need a website, Intranet, database, etc. These are all commodities though. A "tech company" is one where your tech is so good that either you can offer differentiated consumer experiences that nobody else can offer (eg. YouTube, Apple, FB's various products, consumer parts of Google) or people pay you to handle the tech things for them (eg. AWS, Microsoft, Google Cloud).