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Re:The developer dilemma: idea is easy, building is easy, se... by tomdeal on Wednesday August 03, 2011 @06:07PM (#2843378)
I would lie if I said I didnt write the story to generate some buzz for the game, but I really think if I have those problems, many others have them, too. There must be ways for developers to market their ideas, people who can't be 24/7 online for social connections like a garyvee.

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