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Re:An Open Source Multi-Player Starship Bridge Simulator for... by aftbit on Sunday August 29, 2021 @09:52AM (#28346685)
It's really just:

1. apt-get install some deps 2. get the source 3. call make a few different ways 4. run the binary

Really not that complicated. If you wanted to, you could make a flatpak, docker container, appimage, snap, deb, rpm, or whatever for your OS in a few minutes and save everyone else the install.

Re:An Open Source Multi-Player Starship Bridge Simulator for... by perl4ever on Sunday August 29, 2021 @05:59PM (#28350857)
My idea of a simple intuitive process is ./configure; make; make install.

Is that deprecated for some reason these days?

Re:An Open Source Multi-Player Starship Bridge Simulator for... by criddell on Sunday August 29, 2021 @09:54AM (#28346701)
That's still kind of nuts when you compare it to how you install application on the other major desktop operating systems.
Re:An Open Source Multi-Player Starship Bridge Simulator for... by 10000truths on Sunday August 29, 2021 @10:12AM (#28346834)
It’s not the OS’s fault that the developer’s application is hard to run out-of-the-box. If the developer wanted to make it easy, he could just build a .deb, host it on his own PPA and ask people to install it with apt-get.