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Re:An Open Source Multi-Player Starship Bridge Simulator for... by chongli on Sunday August 29, 2021 @06:04AM (#28345539)
these issues, I think, don't arise with 2D games because there are too far away from the uncanny valley

Yeah. This is why I can spend hundreds of hours with a game like FTL: Faster Than Light. Its 2D and very simple pixel art give way to fantastic gameplay rife with difficult decisions and lasting consequences! It would be really cool to have the gameplay of FTL with immersive, high-end VR but I think such a game would never be made due to the risks of alienating the audience.

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