Re:Friendship ended with the garbage collector
by pradn on Friday August 27, 2021 @01:50PM
(#28330891)
Yes, this approach works best with the "premature optimization is the root of all evil" axiom. When I worked on high-performance servers in C#, we would occasionally find ways to 1) reduce allocations 2) make allocations either very short-lived so they stay in the short-term GC timeframe or very long-lived (object pooling/reuse or creating object-aggregates for pseudo-slab allocation).
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