Re:One does not simply calculate the absolute value
by da_chicken on Sunday August 22, 2021 @03:42PM
(#28268821)
> Which languages did you try?
Python and C#.
Re:One does not simply calculate the absolute value
by kmm on Sunday August 22, 2021 @03:57PM
(#28268993)
Dividing 1.0 by 0.0 gives ∞ in C# as well when I try it.
Re:One does not simply calculate the absolute value
by da_chicken on Sunday August 22, 2021 @04:03PM
(#28269042)
You're right. I must've divided 0 by 0 and -0. That's the only way C# gives me NaN. I thought I'd specifically avoided doing that.
Curiously, Go gives me a compiler error if I divide constant literals, but assigning 0.0 to a variable and dividing by it does work. On top of that, assigning -0.0 to a float variable leads to it having the value +0.0, which I would call a borderline compiler bug. Both are probably a consequence of Go constant literals not being IEEE-754 floats but some arbitrary precision number types, but it's very unexpected behavior.