I think genericity is like any other abstraction e.g. functions or interfaces. Applying it blindly can lead to more complexity, but in hands of someone who knows what they are doing it can be a great tool for reducing complexity.
It really boils down to this, but what does that really mean? I’ve been coding for a very long time, and go is one of the very few languages where it’s relatively easy for me to jump into a code base I’ve never seen before and make sense of it. Maybe the majority of code isn’t written be people that “know what they are doing”?
I like to think in terms of optionality, the magnitude of possible upside and down side. I’ve come to the conclusion that heavy abstraction has a large magnitude of downside risk and relatively small upside benefit for large teams and institutions.
Abstractions where the description of the usage (API) is just as complex as the implementation are bad, and I bet you can create them in Go quite easily without generics. At least I know it is possible in Java, and also was before Java 5.