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Re:RG3D (Rust game engine) feature highlights by _cart on Saturday August 21, 2021 @04:15PM (#28260192)
I agree with this. To anyone reading: please don't write off rg3d due to the behavior of a single person. rg3d is a super solid engine, they are ahead of us in a number of areas, and mrDIMAS (rg3d's lead) has never been anything but perfectly professional in their interactions with us. We've even discussed ways to collaborate a few times over the last year. There are good reasons to choose Bevy over rg3d (and the reverse is also definitely true). But I won't be discussing that here I'd rather not hijack this thread when the focus should be on the cool new things that mrDIMAS and the other contributors have built for rg3d 0.22. Congrats on another fantastic release!

(I am the lead of the "alternative rust engine" being discussed in this ... interesting thread)

Re:RG3D (Rust game engine) feature highlights by adamnemecek on Saturday August 21, 2021 @04:29PM (#28260311)
Oh no, am I the enfant terrible of rust game engines?

Hey, any publicity is good publicity.