I bought it about a week after it became available on Steam and played it all the way through (Unlocked the last item in the tech tree) and wanted to try again with some different gameplay options, but not until blueprints were implemented. I must have missed the announcement.
DSP's is https://store.steampowered.com/news/app/1366540 and the update in question is https://store.steampowered.com/news/app/1366540/view/3008952...
They also added some kind of global scoreboard system (Milky Way) if one is into that kind of thing and want a bigger challenge that just "local universe automation nivrana": https://store.steampowered.com/news/app/1366540/view/3044975...
They alleged to have released some portion of the source code (https://store.steampowered.com/news/app/1366540/view/5694225...) in order to make mods easier, but there is some massive confusion about where, exactly, one can find such a thing and I'm evidently too old to find my way around Discord
It's for sure a game-changer(!) for "welcome to this new planet with some iron and copper next to each other: let me cook some interesting resource that I need (e-mag are my go-to because it seems one can never have enough of those)
As a QoL improvement, it's also handy for "oh, look: titanium -- let the drones lay out 15 smelters with their power poles to exfiltrate that resource"
Some of the screenshots folks have done about power production are insaneo -- to the point their GPU starts to drag from the game ticks :-)
If you haven't played DSP since they introduced blueprints, I'd encourage you to give it a revisit. Although ironically the mass deconstruction in Factorio is equally handy but is still missing in DSP, which can make any rework still be a grind