Re:React Renderer for Three.js
by mlsarecmg on Monday August 16, 2021 @03:58AM
(#28195914)
i have yet to encounter something that shouldn't be expressed as a graph. three, babylon, ogl, blender, gltf, cad, games, they're all scene aligned. that doesn't seem to be a conflict since you still use shaders, physics, ecs and so on.
could you go more into detail what you mean when you say "anything non trivial"? is there a real example of something that would not be possible to create in, say, threejs?
could you go more into detail what you mean when you say "anything non trivial"? is there a real example of something that would not be possible to create in, say, threejs?