Re:LÖVR – An open source framework for rapidly building imme...
by andrewmcwatters on Friday August 06, 2021 @03:22PM
(#28091691)
Correct, our two audiences are delivering a professional grade 2D game engine that surpasses what’s possible with Unity 2D to hobbyists with Grid Engine 9 and Grid Engine 10 Community Edition, and then delivering to small studios on Grid Engine 10 Professional Edition.
The company has been around for 11 years and was previously a Source Engine contractor. So if it seems strange that company has been doing nothing for a decade, it’s because it’s not our primary revenue stream, but up until now has been our largest open source product that I plan on commercializing.
It’s a very slow process, but one that I think we can still outpace Unity’s 2D offering on, considering that they do not deliver solutions our organization has needed for several years. And that’s their primary revenue source.
The company has been around for 11 years and was previously a Source Engine contractor. So if it seems strange that company has been doing nothing for a decade, it’s because it’s not our primary revenue stream, but up until now has been our largest open source product that I plan on commercializing.
It’s a very slow process, but one that I think we can still outpace Unity’s 2D offering on, considering that they do not deliver solutions our organization has needed for several years. And that’s their primary revenue source.