Re:LÖVR – An open source framework for rapidly building imme...
by adenozine on Saturday August 07, 2021 @01:22PM
(#28100216)
I'm looking forward to it. I've recently started a little game project and opted for Go and Raylib, because I didn't want to use Love2D or Defold. I'd considered grid, but it didn't seem active enough, and I figured if I was gonna settle for Raylib I may as well use go and be able to work a little quicker and with more libraries.
Such a curious thing, how we all want to love Lua so much, and yet it's so cumbersome sometimes to get work done with it. It's the beauty of it, I guess.
We are held up by releasing the next version due to existing contracts we’re working on, and expanding the business.
The next version will have explicit commercial support on the website and a community version.