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Re:Humble Bundle #3 is Live by eropple on Tuesday July 26, 2011 @01:26PM (#2808450)
"The tiny proportion of people who use Linux on the desktop will pay more for your game if you frame it in the context of 'look, you can be superior to the people who use those other OSes'?"

I buy then under "Linux" because I'd like to see more Linux games, but I only very rarely actually play them under Linux. Because it's way too much of a hassle to actually do it. My reasoning is that, perhaps (and it is certainly optimistic), a greater adoption of games on Linux might make the process of getting them to work (and, similarly, the process of developing for the platform) less obnoxious.

Re:Humble Bundle #3 is Live by StavrosK on Tuesday July 26, 2011 @02:51PM (#2808874)
It's a hassle to install the deb and launch the game? It's much easier than installing games on Windows, and that's saying something.
Re:Humble Bundle #3 is Live by VMG on Tuesday July 26, 2011 @02:59PM (#2808922)
I just bought it and I'm trying to run Crayon Physics Deluxe on Arch Linux

    $ ./crayon
    ./crayon: error while loading shared libraries: libjpeg.so.62: cannot open 
    shared object file: No such file or directory
Sigh.

Edit:

for anyone who cares, the (undocumented) dependencies are at least:

* nas from the repos

* libjpeg6, libtiff4, libpng12, libssl098 from AUR

Re:Humble Bundle #3 is Live by cookiecaper on Tuesday July 26, 2011 @03:46PM (#2809165)
Also libssl098 from AUR. If anyone is not doing it already, install yaourt and/or aurget, they make AUR packages much easier to install.

Note that most of these problems come from a closed-source application A) being linked against old versions of stuff and B) not using statically-linked libraries. I know that statically-linked libs are widely hated but at least where you know newer versions break compatibility, you should include static libs if your app is closed source. Of course, an open app can be rebuilt and/or tweaked as necessary so static libraries aren't needed there.

The one thing that would make HIB more exciting would be an immediate release of source for all games involved. I know many participants in HIB1 did this after HIB2, but that's not the same thing.

EDIT: Oh, and it appears Crayon Physics Deluxe must be launched by ./launcher, NOT ./crayon.

These installation issues will go away as quickly as someone puts a PKGBUILD in AUR. :D

Re:Humble Bundle #3 is Live by VMG on Tuesday July 26, 2011 @04:00PM (#2809231)
> These installation issues will go away as quickly as someone puts a PKGBUILD in AUR. :D

I'm on my way

EDIT: it will take a while - ldd crayon / ldd launcher has a lot to say, there is no official icon and it is getting late here.

Re:Humble Bundle #3 is Live by dkersten on Wednesday July 27, 2011 @02:56AM (#2811088)
I've been using yaourt as long as I've been using Arch (about two years now) and I love it. Great package management tool!
Re:Humble Bundle #3 is Live by kgthegreat on Wednesday July 27, 2011 @11:42AM (#2812603)
Any advice for "/lib/tls/i686/cmov/libc.so.6: version `GLIBC_2.11' not found" error?
Re:Humble Bundle #3 is Live by amirhhz on Tuesday July 26, 2011 @04:01PM (#2809234)
On Ubuntu, I also had to install mikmod.
Re:Humble Bundle #3 is Live by rjstatic on Monday August 01, 2011 @10:29PM (#2835449)
Installing mikmod solved the mikmod dependency, then the launcher was complaining "error while loading shared libraries: libsmpeg-0.4.so.0: cannot open shared object file: No such file or directory" so install libsmpeg0 but now the launcher simply says "Failed to execute 'crayon'." The customer service folks are wondering how to get it working on Ubuntu as well. :-/
Re:Humble Bundle #3 is Live by rjstatic on Tuesday August 02, 2011 @09:30AM (#2837023)
Directions from the author (I think) on installing Crayon Physics on Linux. Doesn't work with my touch screen yet...

http://www.kloonigames.com/forum/index.php?topic=7684.msg199...