Re:Push It - Pure CSS Push Buttons
by talmand on Monday July 25, 2011 @11:40AM
(#2803022)
The demo is just an image, he explains further down that he doesn't have a spot to host the demo. The font is easily replaced.
It's just a simple button that clicks down a bit when pushed. It's designed nicely enough with just CSS but I would still prefer using images until CSS3 is more common. There's a simple enough solution to do the same thing using a sprite sheet and CSS2.
It only interacts with the click event and needs to be expanded to include hover as well.
This seems more like an example of how to create the buttons as opposed to a drop-in solution. You would have to edit the css quite a bit to get it to work with your design unless you happen to like the button design offered.
Re:Push It - Pure CSS Push Buttons
by adrianrodriguez on Tuesday July 26, 2011 @10:22AM
(#2807413)
Sorry, I didn't have a place to host it at first, but then a friend told me about github pages, so I actually have a working demo here: http://adrianrodriguez.github.com
Also, the font is just an example, you can use any font you wish.
Re:Push It - Pure CSS Push Buttons
by aaronblohowiak on Monday July 25, 2011 @01:05PM
(#2803477)
How would you word it to come across as being more helpful?
I want to disambiguate in case people google "push it" or have read me talking about it here or on twitter. I do not want people to hear about my Push-It and think that it is this project. While progress in features and popularity have been slow, I've been working on Push-It since march of last year and would like to maintain a clear distinction around an open-source project with that name. If you're not vigilant with any brand, you risk dilution and confusion.
While it is a little rude to name your project the same as another currently-active project, I did not think my original post stated or implied anything of that nature.
Re:Push It - Pure CSS Push Buttons
by PetrolMan on Monday July 25, 2011 @03:02PM
(#2804050)
I'm honestly not certain. I absolutely understand where you are coming from and why you included the information you did but when I first read "my project... with 100 followers" it struck me wrong.
I guess it's one of those situations where the projects are so different that having to throw in some mark of delineation seems unnecessary and more like a plug...
Re:Push It - Pure CSS Push Buttons
by dmerfield on Monday July 25, 2011 @01:54PM
(#2803717)
Even if the author fixed the line-height, type choice, text-shadow, background gradient, border-color and box-shadow, the resulting button would still have been done many thousands of times before.
Re:Push It - Pure CSS Push Buttons
by adrianrodriguez on Tuesday July 26, 2011 @10:24AM
(#2807428)
That's true, this has been done a thousand times, but I wanted to see how well I can do it and improve it in any way possible. Thanks for at least checking it out. :)
* The font is almost unreadable. * The buttons don't seem to move/click, which has confused me in the past on a slow connection.
It's just a simple button that clicks down a bit when pushed. It's designed nicely enough with just CSS but I would still prefer using images until CSS3 is more common. There's a simple enough solution to do the same thing using a sprite sheet and CSS2.
It only interacts with the click event and needs to be expanded to include hover as well.
This seems more like an example of how to create the buttons as opposed to a drop-in solution. You would have to edit the css quite a bit to get it to work with your design unless you happen to like the button design offered.
"Check out what these pushovers look like: Demo"
Also, the font is just an example, you can use any font you wish.
I want to disambiguate in case people google "push it" or have read me talking about it here or on twitter. I do not want people to hear about my Push-It and think that it is this project. While progress in features and popularity have been slow, I've been working on Push-It since march of last year and would like to maintain a clear distinction around an open-source project with that name. If you're not vigilant with any brand, you risk dilution and confusion.
While it is a little rude to name your project the same as another currently-active project, I did not think my original post stated or implied anything of that nature.
I guess it's one of those situations where the projects are so different that having to throw in some mark of delineation seems unnecessary and more like a plug...