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Re:Orbiter Space Flight Simulator is now open source by ricardobeat on Wednesday July 28, 2021 @09:18AM (#27983341)
How necessary is porting it, and for how long will old DirectX versions continue to work?

Having no knowledge of the code, I imagine if you have a functioning graphics layer, most of the work would happen on the underlying physics models and high level drawing/scene APIs, not directly interfacing with DX.

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