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Re:In defense of hard counters in real time strategy games by wincy on Tuesday July 27, 2021 @06:02PM (#27978228)
League of Legends: Wild Rift on iOS does this. You’re always the team on the “bottom half” of the map.
Re:In defense of hard counters in real time strategy games by pete5x5 on Tuesday July 27, 2021 @07:34PM (#27978869)
Yes! Although I didn't like the game (mobile is not usually my jam), it further solidifies my theory that it can work in desktop MOBAs.