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Re:Understanding Rust futures by going way too deep by Argorak on Monday July 26, 2021 @09:35AM (#27959151)
Lifetimes are an interesting illustration. They are conceptually surprisingly simple (they draw regions in time and check if one region is clearly smaller than another), but as a language feature very weird, as they are essentially a declarative language in an imperative setting. A lot people struggle with them more because they can't really _place_ the feature rather than applying it.

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