Re:Hobson's Browser: How Apple, Facebook and Google broke th...
by judge2020 on Sunday July 25, 2021 @12:56AM
(#27946836)
That's the rule, but you have to wonder why. They don't get more money just because Google can't spend their own development resources on targeting and validating Blink/V8 for iOS.
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Re:Hobson's Browser: How Apple, Facebook and Google broke th...
by an_opabinia on Sunday July 25, 2021 @02:00AM
(#27947067)
90% of the revenue is games. Mobile Chrome would only need to support idiosyncratic Unity and Unreal web targets for a significant chunk of that revenue.