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Re:My Steam Game Revenue Stats by username90 on Saturday July 24, 2021 @03:58PM (#27943953)
Nobody creates a good product they first time they try, but lots of people don't commercialize those failures and instead iterates until they have something they don't feel is shit so their first commercial release becomes a success. I don't see what you'd learn by putting things you know will fail in front of paying customers just so they can point out the obvious shortcomings, all you do is waste time and energy.

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